local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 71803
L0_1.ActorAlias = "71803"
L1_1 = {}
L1_1.q7180301 = 7180301
L1_1.q7180302 = 7180302
L1_1.q7180303 = 7180303
L1_1.q7180304 = 7180304
L1_1.q7180305 = 7180305
L1_1.q7180306 = 7180306
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 2016
L2_1.alias = "Npc2016"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "WQ7180306NPCLanJie"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc2016Data = L2_1
L2_1 = {}
L2_1.id = 20180
L2_1.alias = "Npc20180"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "WQ7180304NPCBorn"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20180Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.point_id = 1
L2_1.scene_id = 3
L2_1.pos = "WQ7180304TalkPos"
L1_1.TransmitPoint = L2_1
L2_1 = {}
L2_1.point_id = 2
L2_1.scene_id = 3
L2_1.pos = "WQ7180306Player"
L1_1.TransmitPoint = L2_1
L0_1.Datas = L1_1
return L0_1
